

Even more ideally if it had options about what it would voice over. Some can track a magnifier easily, some can't because of eye strain or eye motor control issues.

All visually impaired people see differently, so different magnifying options are a necessity. Other magnifier options people like at magnifiers set to a fixed part of the screen, such as the center or top or bottom because it allows them to focus on one place of the keyboard instead of trying to track a moving magnifier. A magnifier in Sims that moves with the mouse would be excellent. The sensitivity and zoom options are very limited and playing Sims seems to get harder instead because of sensitivity changes. I use Windows, but the screen magnifier there doesn't work efficiently. Screen Magnifier that is tuned to work just for Sims 4.p,q,g, also look very similar.) So a change like that might make it easier for dyslexic simmers too, of which there must be a lot. I actually read ALL-CAPS better than I read normal font because the letters are bigger and look different from each other.

There are fonts that are very dyslexic friendly because their characters all have individualized appearances that would also be beneficial to the blind because letters look more distinct from each other.

I've been very positive and accepting of my developing vision impairment, but losing my ability to play Sims games would be devastating to me because it's always been the way I really express myself (that and with writing) Lately I've noticed that playing Sims 4 has gotten a lot harder to do now that I can read any of the font (not on action wheel cues, not in the gallery, not build-buy objects, not notifications) It's getting discouraging. I'm a visually impaired Simmer and I've been playing sims games for thirteen years.
